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Distributor: Board not Bored Games
Category: Strategy game
Players: 2-5 (probably best with 4-5)
Play time: 2:00-3:00
Ages: 12+
Content: 1 Solar System map
1 Discovery Track (Further Reading)
1 Distance Chart (Card Distribution)
6 Hidden Agenda cards
13 Discovery cards
91 Playing cards
6 Sets of 16 playing tokens (1 colour represents 1 faction)
1 Rules booklet
Game target: Having scored most point when the games end, either through any of the population tokens in the Asteroid Belt or on the Earth reaches 1024 space or All population tracks has at least one token on them.
Rules: Rules in English
Strategy: -
Comments: My edition is from 1999. The designer is David A Coutts and is published by his own game company.

I got this game through trading with an Italian guy, who has made the official Italian translation. It's a nice game, but it requires at least a second game before you really understand how it works. This means that it's not a game for those who want light games. There are several optional rules, which probably complicate the game more than necessary.

Our first game was partly spolied, because we didn't understood that all players can play a Colonization card, even on planets which already are colonized. Anyway this is clarified in a good FAQ, which is published on the designers own home page. Although correct rules the second game felt even worse as we understood the game was too random with the drawn cards and to messy with the bad graphic on the board. Probably it only will collect dust on the shelf in the future.

The quality of the cards is pretty low and the board design is a bit messy, so some things are difficult to read. But knowing it's from a one-man company, it's pretty good.



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