| Distributor: | Ravensburger |
| Category: | Psychology game |
| Players: | 3-6 (best with 4-6) |
| Play time: | 01:00 |
| Ages: | 18+ |
| Content: | 1 game board 1 rules booklet 6 counters 36 lucky stones in 6 different colours 384 event cards with different situations 6 plastic game tablet 2 red water-soluble pens 12 Zodiac cards 1 leaflet about signs of the Zodiac |
| Game target: | To collect as many points as possible in as many categories as possible. |
| Rules: | Rules in Swedish |
| Strategy: | - |
| Comments: | Invented 1991 by Christian Raffeiner and Helmut Walch. It's easy to belive that this is a "New Age" game with astrology as a theme. It's rather a game of psychology, there you have to know yourself. To get rid of the astrology moment, you ignore the Zodiac cards when you prepare your personal game tablet, but chooses 10 characteristics, which you think suits yourself and put a red dot over these with the red water-soluble pen. To the 4 best-fitting qualities, do you add an extra dot. Strangely enough, those mark becomes rarely exactly the same, as it depends on the mood of the day! This house rule makes the self-knowledge ever more important. A good game in the right company, particularly with the family. (I don't know the English name of the game.) |
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