|Players:||4-7 (best with 5 or 7 players)|
|Play time:||20-40 minutes|
|Content:||103 cards of three different types (identified by their back)
7 “role” cards (1 Sheriff, 2 Deputies, 3 Outlaws, 1 Renegade)
16 character cards, with bullets printed on the back
80 playing cards
7 summary cards, for beginners
1 rules leaflet
|Game target:||To belong to the group who are remains alone at the end
after killing off all the other. T
The sheriff is together with the deputies. The outlaws wins if the sheriff is killed and the renegade wins if he is the last man standing.
|Rules:||Rules in English
Rules in English for the expansion High Noon
|Strategy:||You should probably keep a low profile in the beginning. If you directly start to shoot at the sheriff, the opponents know you are an outlaw, so wait at least until you have some protectection and a few Bang! cards.|
|Comments:||My edition is from 2003 plus the first expansion. The designer is Emiliano Sciarra. The
game is in English and Italian.
The game is played in turns, in clockwise order. The Sheriff begins. Each
player's turn is divided into three phases:
This is quite a fun game, when it's played fast, but I've played it with people who analysed the game , which takes all the fun away. The only problem is that it's an elimination game, but as the game is quite quick, it's not a major problem. The card draw also makes it quite luck-driven.
The expansion adds cards, which change the environment for each round after the turn of the sheriff. I.e. when the "Sermon" card is in effect, nobody may shoot during that round.
|Extract from Essen report 2002-10-18||
we got a chance to play “Bang!”, which Mik Svellov had praised so much.
Normally this kind of card game wouldn’t be my type of card game, as
it’s quite random and chaotic but the theme fits perfect in for a funny
little filler. It’s best with 5-7 players, as you can’t shoot longer
than 1 person away (left or right) from the beginning (you get better guns
later on). You get a random character. The sheriff is the only one who is
revealed and he is the starting player. 1-2 vice deputies helps him and
they win if all outlaws and renegades are killed. The outlaws wins
together if the sheriff is killed and the renegade has to be last man
standing to win.
Sheriff Carl and deputy Christina killed the outlaws Mik and Harold
and the renegade Hans (crokinole stand).
This site is created and maintained by: Carl-Gustaf Samuelsson