|Players:||2-6 (best with 4-5)|
|Play time:||60-120 minutes|
|Content:|| 1 game instructions with quick-start
1 game board
79 expedition cards
135 arrows in three colors
60 game chips in six colors
1 game goal
|Game target:||When a player lays aside his last expedition card, each
player, that in this round has not yet moved was, gets one more play. Then
the game has finished.
You get points for completed research missions and gained game chips, but get negative score for those, which still are in the hand or on the board.
|Rules:||Rules in English|
|Comments:||My edition is from 1995. The designer is Wolfgang Kramer.
Each player receives a number of
expedition cards at the start of the game. These cards are research
missions for certain places in the world. The same picture is also shown
on the game board at the corresponding place.
Three independent, neutral
expeditions are taken by the players across the world map. If an
expedition reaches a place that the player has a research mission for, the
card is laid aside and the player receives one point for it. And whoever
at the end has collected the most points wins the game.
A pretty simple, but still clever and interesting game. I really like the theme and I'm sad that all description of the places on the cards are in German, although this doesn't matter for the game itself.
First edition of this game was called TerraX, but the name was withdrawn because of the trademark.
This site is created and maintained by: Carl-Gustaf Samuelsson