|Play time:||60-90 minutes|
|Content:|| 1 round game board
6 Cathedral pieces
24 houses in four different colours (6 of each)
68 resource cards (17 of each type: Shields, Jeweled Cup, Stonemason's Hammer, Barley)
16 Agenda cards (4 each of War, Taxes, Unrest and Famine)
32 King's seals (VP). (20 red worth 1 each and 12 blur worth 5 each)
8 Scroll-shaped Privilege markers (two of each type)
4 Information cards of how to solve problems = worth of resource cards depending of current Agenda
1 Rules leaflet
|Game target:||The player with the most victory points is the winner. You get points from building parts of the cathedral and existing worker hut at the time of building it, and by gaining Privileges.|
|Rules:||Rules in English|
|Comments:||My edition is from 1999. The designer is Gerard Mulder.
Only published in German. A former edition was called "Charlemagne".
WINTER: Meeting of the nobles
balance the game, so the last round won't be too important for the game,
it's better to use an alternate scoring:
Fun strategy game with a good potential. A bit difficult to get into the card handling for the first game, but all seemed to like it.
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