| Distributor: | Alga |
| Category: | Adventure game |
| Players: | 2-4 |
| Play time: | 60-90 minuter |
| Ages: | 12+ |
| Content: |
2 rules leaflets (base + reference) 1 game board 1 sun disc 1 12-sided die 1 sun die 50 red counters 50 black counters 20 transparent plastic feet 80 labyrinth tiles 105 room tiles 4 batte discs 1 dragon tile 5 spider web tiles 4 shuriken tiles 4 arrow tiles 4 throwing daggers 16 open door tiles 13 hero characters 18 treasure chamber cards 12 dragon cards 18 monster cards 12 amulett cards 8 ring cards 10 special cards 12 hero cards. |
| Game target: | The goal is to dare to enter the Dungeon at the sunrise and collect as many treasures as possible. The hero who succeeds to exit the dungeon before the sunset with as many treasures as possible wins the game. If none succeeds, than the game wins. |
| Rules: | Basic rules in Swedish Reference rules in Swedish |
| Strategy: | - |
| Comments: | My edition is from 2002. The designers are Jacob Bonds and Dan Glimne. This is a new reworked edition of Dungeonquest, including the best fitting parts of both expansions. I like this version better than the old one. Especially the combat system makes the game more interesting. The components is *much* nicer than in the old Swedish version (probably similar to the English version Dungeonquest). Differences with the old game: |
| Links: | Official site BoardGameGeek Old version of Drakborgen/Dungeonquest |



This site is created and maintained by: Carl-Gustaf Samuelsson