|Players:||3-4 (there are supplementary rules for 2 and 5 players)|
|Play time:||60-90 minutes|
|Rules:||Rules in English|
|Comments:||My edition is from 2004. The designer is Cyril Demaegd.
|Extract from Belgoludique report 2005-02-07||Then I played another French game called Ys, which has a half-blind bidding system. It’s a game of influence to collect points, stones and cards to use in later rounds in 4 different neighbourhoods. You also need to influence in the market, so you may increase the value of the gem stone colour(s), you have most in and try to force the other to have a lower value. You also bid for being the winner of tie-breakers. Apparently my former single play at home with my own game helped to give me the win with 91 points. Benoit got 82, Benjamin 78 and Dominique 76. The bidding works well, as you every time places one visible and one blind, but the counting of points due to number of stones in each colour and their relative values, make it difficult to see who is in the lead, except a general feeling of it. I must admit an “analyst gamer” can actually count the actual point all the time, but that would bog down the game tremendously, Due to this I can only rate it 7 of 10. Luckily we finished just before dinner.|
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