Adventure into the Unknown!
For the daring and adventurous, there are many lost cities to find
and explore. The search can take you to the Himalayas, the Brazilian rain forest, and the
ever-shifting sands of the desert, ancient volcanoes and to Neptunes Realm. Of
course, one cannot go everywhere with limited resources so the players must choose which
expeditions to begin and which to leave to others. Those with high confidence may have the
opportunity to invest more: increasing the rewards for success, but risking more should
the expedition fail. The player who finds the right balance will have successful
expeditions. Too many will put a strain on limited resources and yield failure. Too few
may guarantee success, but not victory!
1 game board
- 45 expedition cards (9 cards for each of 5 destinations) and
- 15 investment cards (3 for each destination)
Place the game board with areas for
the five destinations between the two players.
Decide how many rounds to play; three is a good number. If you choose to play more
than one round, use paper and pencil to record the scores for each round.
Shuffle the cards and deal 8 to each player face down. Place the remaining cards
face down near the board as the draw pile.
Players may now look at their cards; these are their starting hands.
Each player starts one or more expeditions
and then uses cards to continue his expeditions as far as possible. At the start of an
expedition, players may increase their investment and their risk. As backtracking is not
allowed, successive cards added to an expedition must advance the expedition toward its
goal. The cards show the progress of the expeditions from beginning to end, but, for ease
of play, they are also numbered 2-10. When the round ends, the players expeditions
are scored based on their success.
Playing the game
The oldest player begins and then the players
On his turn a player must first play one card from his hand, and then must draw a card
to replace it.
Play a card: The player has two choices when playing a card from his hand:
Add a card to an expedition: The player can start a new expedition or extend an
expedition already begun. Players may only start or add to expeditions on their side of
the board. To start a new expedition, the player simply places a card from that expedition
face up next to the space on the board that corresponds to that destination. To extend an
expedition, the player places a new card from the expedition so that it partially covers
the previous card from that expedition. Any new card placed must represent further travel
than the previous card. The cards must always be added at the end of the expedition and
with increasingly higher numbers. The numbers do not need to be consecutive, any higher
number is permitted. The cards of an expedition are placed so that both players can see
the values of all.
For each expedition there are 3 investment cards. These may only be played at the
beginning of an expedition and represent increased investment by that player in that
expedition. Any number of these cards may be played before the first numbered card of an
expedition. Once a numbered card has been added to an expedition, further investment cards
are not allowed for that expedition.
Discarding a card: The player can discard a card instead of adding to an expedition. To
discard a card, the player places the card on the board in the space for the destination
that matches the card to be discarded. If other cards from that expedition have been
discarded, the new card should be placed so that it completely covers all the previous
cards. Thus, only the last discarded card for each destination will be visible.
Draw a card: The player adds a card to his hand. He may either take the top card from
the face down draw pile or the top card from any of the destination discards. The player
may not draw a card he discarded on this turn.
Game end and scoring
The game ends when a player takes the last
card of the draw pile. Players are allowed to count the cards remaining in the draw pile
to better plan their plays.
Then the players calculate their scores. Each expedition is scored separately. The
cards in the expedition are added together and then 20 is subtracted from the total. This
is the value of each expedition except that if no cards have been played for an expedition
its value is zero instead of 20.
The value of each expedition (whether positive or negative) is then multiplied by
the number of investment cards that player played for that expedition plus 1. Thus, the
multiplier will be 2, 3, or 4, if the number of investment cards is 1, 2, or 3,
respectively. An expedition with only investment cards would be worth 20 multiplied
by the number of investment cards plus 1.
In addition, each expedition, which contains at least eight cards, earns a fixed
bonus of 20 points, after the multiplier.
Thus, an expeditions value will be between -80 and 236.
One player records the scores on paper, adding scores from the current round to
those from previous rounds. All cards are shuffled for another round of play. The player
with the most total points so far in the game begins play for the next round.
After the agreed number of rounds, usually three, the game ends. The player with
the most total points is the winner.
Reiner Knizia was born in 1957 and lives in Windsor, Great Britain. The
doctor of mathematics has published numerous games. Among his largest successes are the
awards he won for German Spiel Preis in 1993 and 1998. He also has had several nominations
for the Spiel des Jahres award. He is famous for games, which offer freedom of choice with
Grafik Studio Krüger: Claus Stephan
Anke Pohl / Thilo Rick
English translation & editing:
The author and publisher wish to thank the many people who helped in playtesting this
game. In particular, the author would like to point out Dave Farquhar, Ross Inglis, Kevin
Jacklin, Lieselotte Knizia, Elke Knop and Chris Lawson for their contributions.
If you have any questions, comments, or suggestions, please write
Rio Grande Games at RioGames@aol.com
or PO Box 45715
Rio Rancho, NM 87174
or visit our web site at: www.riograndegames.com
ALL RIGHTS RESERVED
MADE IN GERMANY